Tuesday, 29 October 2013

Monday, 28 October 2013

Tutorial Class - Lighting




Creating a simple room

Putting the lights (Omni lights)


Trial #1 using multiplier 1
Trial #2 using multiplier 2





 #2 is less bright than #1 after decreasing the FG Precision

Friday, 25 October 2013

Failed Test Renderings


These are a few of the renderings which cannot be used

Project 2 a -- Exterior Rendering


Rendering 1 Bird Eye View


Rendering 2 Eye Level View

Using photoshop to merge the model with the site, and also adding the sky.

Link to 3d max file project 2 a

https://www.dropbox.com/s/i9ze50ifvca0jan/P2%20FINAL.max
https://www.dropbox.com/s/dyfdhei5inidzsk/p2exterior.max

Thursday, 24 October 2013

Project 2 Exterior - WIP Landscape

Project 2 Exterior Work in Progress- Landscaping (the Site)

transferring the contour from rhino to 3d max by saving it in the 3ds format

Making the grass (source: Bibliocad)
Contour drawn and extruded in Rhinoceros, saved as 3ds file and exported to 3ds max
Addition of trees in 3d max


Addition of grass downloaded from Bibliocad


The final Landscape, along with the cameras 


Project 2 WIP-the model

Project 2 Work In Progress-the model
   



Using UVW map to adjust the orientation of the textured material




Placing the materials..


Test Renderings
Project

Tuesday, 8 October 2013

tutorial class- rendering and assigning materials


addition of the 'environment' which is the sky, and the water which reflects the sky.
Second trial










Friday, 4 October 2013

Link to project 1 file

Link to project 1 3dmax file
https://www.dropbox.com/s/dj7wt39nqd1ej67/PROJECT1.max

Project 1

Project 1 3D model of Studio 2 design


Using 3D Max rendering is produced. There is no detailed addition of materials, just the landscape and to show the glasses. Photoshop is used to add in the trees.

Close up of the cylindrical pvc glass wall


Side view

Side view
                                   
                                                              perspective view of the model

                                                
perspective view